Haiyan Zhang:Fortifying Teams with AI and Optimized Workflows
Last week, I had an opportunity to speak at SIGGRAPH, one of the computer graphics industry’s premier events that focuses on research, education, and skill development. I spoke with Munkhtsetseg Nandigjav, Associate Dean School of Animation & Motion at Savannah College of Art and Design, about my role as the General Manager for Gaming AI at Microsoft Gaming, our Responsible AI framework, and the ways that leaders can support their teams with AI to adapt to an ever-changing industry landscape.
Before I dive into the specifics of AI for Gaming and how I believe it can help change the industry we love for the better, I want to share a bit about my own background and why this matters so much to me.https://developer.microsoft.com/en-us/games/articles/2024/08/fortifying-teams-with-ai-and-optimized-workflows/
Last week, I had an opportunity to speak at SIGGRAPH, one of the computer graphics industry’s premier events that focuses on research, education, and skill development. I spoke with Munkhtsetseg Nandigjav, Associate Dean School of Animation & Motion at Savannah College of Art and Design, about my role as the General Manager for Gaming AI at Microsoft Gaming, our Responsible AI framework, and the ways that leaders can support their teams with AI to adapt to an ever-changing industry landscape.
Before I dive into the specifics of AI for Gaming and how I believe it can help change the industry we love for the better, I want to share a bit about my own background and why this matters so much to me.https://developer.microsoft.com/en-us/games/articles/2024/08/fortifying-teams-with-ai-and-optimized-workflows/